Option "searchpath" "shader" [".:&"]
Display "%1" "file" "rgba"
Integrator "PxrPathTracer" "handle" "int numLightSamples" [2] "int numBxdfSamples" [2]
Hider "raytrace" "constant string integrationmode" ["path"] "constant int incremental" [0] "int maxsamples" [32]
Projection "orthographic" 
ScreenWindow -%3 %3 -%3 %3
Identity
Translate 0 0 %3
WorldBegin

AttributeBegin
AreaLightSource "PxrEnvMapLight" "envlight" "float intensity" [0.5] "string envmap" ["street.env"]
Sides 1
Opacity [1 1 1]
Rotate -90 1 0 0
Geometry "envsphere"
AttributeEnd

AttributeBegin
AreaLightSource "PxrAreaLight" "light1" "string shape" ["distant"] "float intensity" [0.5]
ShadingRate 1000
Rotate -135 1 0 0
Rotate 45 0 1 0
Geometry "distantlight"
AttributeEnd

AttributeBegin
  #Bxdf
  %2
  %4
AttributeEnd

WorldEnd
