<?xml version="1.0" encoding="UTF-8"?>
<shader name="Map" hlsl="map" visible="0">
  <params>
    <param name="Alpha" />
    <param name="BaseColor" />
    <param name="Diffuse" />
    <param name="Emissive" />
    <param name="Specular" />
    <param name="SpecularPower" />
    <param name="Ambient" />
    <param name="Reflection" />
  </params>
  <maps>
    <map name="Texture" />
    <map name="Alpha" />
    <map name="Bump" />
  </maps>
</shader>
