## Primitive

It arranges nine types of primitives.

### Property

If you click [Property], the following dialog opens.

UV mapping
  It automatically assigns UV value based on a shape.
Created as a new object
  It adds a new object and registers faces to it every time a primitive is created.
Set a base position of the local axis
  It designates the selected point when a primitive is created as the base point of the local axis of the object.

[Position], [Scale] and [Segment] can be input in the view directly or adjust by dragging a handle.