<?xml version="1.0" encoding="UTF-8"?>
<shader name="PxrSkin" rib="PxrSkin" visible="1">
  <params>
    <param name="BaseColor" rib_name="nearColor" type="color" default_value="0.5,0.5,0.5" />
    <param name="MidColor" rib_name="midColor" type="color" default_value="0.95,0.7,0.55" />
    <param name="FarColor" rib_name="farColor" type="color" default_value="0.7,0.1,0.1" />
    <param name="NearWeight" rib_name="nearWeight" type="float" range="0,1" default_value="0.4" />
    <param name="MidWeight" rib_name="midWeight" type="float" range="0,1" default_value="0.3" />
    <param name="FarWeight" rib_name="farWeight" type="float" range="0,1" default_value="0.9" />
    <param name="NearLength" rib_name="nearLength" type="float" range="0,10" default_value="0.8" />
    <param name="MidLength" rib_name="midLength" type="float" range="0,10" default_value="2.5" />
    <param name="FarLength" rib_name="farLength" type="float" range="0,10" default_value="5.0" />
    <param name="Specular" rib_name="specular" type="float" />
    <param name="Roughness" rib_name="roughness" type="float" range="0,1" default_value="0.5" />
    <param name="UnitLength" rib_name="unitLength" type="float" linear="log" range="1e-3,1e+3" default_value="0.1" />
    <param name="IndirectAtSSS" rib_name="indirectAtSss" type="bool" default_value="0" />
  </params>
  <maps>
    <map name="Texture" type="color" />
    <map name="Bump" type="float" connect="bumpNormal">
      <param name="Scale" rib_name="scale" type="float" range="0,10" default_value="1" />
    </map>
    <map name="Displacement" type="float">
      <param name="Height" type="float" linear="log" range="0.01,1000" default_value="5" />
    </map>
    <map name="MidColor" />
    <map name="FarColor" />
  </maps>
</shader>
