<?xml version="1.0" encoding="UTF-8"?>
<shader name="PMD" hlsl="pmd">
  <params>
    <param name="Alpha" />
    <param name="BaseColor" />
    <param name="Toon" type="int" range="1,10" default_value="1" />
    <param name="Diffuse" />
    <param name="Specular" />
    <param name="SpecularPower" />
    <param name="Ambient" />
    <param name="Edge" type="bool" default_value="1" />
  </params>
  <maps>
    <map name="Texture" />
  </maps>
</shader>
